Hi ! I'm Victor
Gameplay Programmer at Dontnod Entertainement
Unreal Engine Authorized Instructor
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I'm happy to share my work with you !
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Victor Giroux
Gameplay Programmer
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Email:
Github:
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Birth date:
19 april 1997
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EXPERIENCE
Since November 2021
Gameplay Programmer at Dontnod Entertainement:
I'm currently working on Aphelion as a Gameplay Programmer in remote from Montpellier.
I work on various things such as gameplay elements like
player traversal, puzzle interactions, and core global systems such as menus, collectibles, quests.
I also work on various other things including UI and AI, sound and VFX implementation and also animations to ensure the quality of the game.

5 Weeks across 2024, 2025 and 2026 School Calendar
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Professional Speaker Unreal Engine 5
I taught each year a two week lesson at ARTFX.
The first week is about setting up a project setup and a clean code architecture to creating essential gameplay features.
The second week is about UI and AI.
I Use Common UI foundational to create menus.
And I use AI to create with Behavior Trees, Tasks, and show how to use the EQS system for developing dynamic NPCs.
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September 2021 to November 2021
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Homemade Physics Engine using Vulkan
A homemade 3D physics engine made with Gregory Hodges Physics books and Vulkan.

September 2020 to April 2021
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Graduation Project : FPS Unreal engine
A FPS game named Vendi Vici Violence in the spirit of Doom 2016 during the Roman Empire.
I worked on gameplay programming, tools for data collection (heatmaps, replays) and general optimization of the game.

February 2021
Global game jam: Search game FPS - Unity
A FPS game named Hurry Office made alone during the global game jam of 2021.
In this game, you have to find your smarthphone in a office by making it upside down.
I did the programmation and purchase the 3D elements on the Unity asset store.

CERTIFICATION
2025

Unreal Engine Authorized Instructor
I obtained the Auhorized Instructor certification with a Silver rank in October 2025.
See the certification here.
EDUCATION
2021
Master

ARTFX
Programming master.
2019
Licence

University of sciences of Montpellier
Programming licence.
SKILLS
Unreal Engine 5
Design Patterns
Gameplay Programming
AI Programming
3D Mathematics
UI Programming
Debugging and Profiling
C/C++ programming
ADDITIONALS INFORMATIONS
Other skills
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Team work and communication
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Organisation
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Curiosity
Centers of interest:
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Concerts
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Hip Hop and Punk Hardcore
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Video games history
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Astronomy
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Pastry and cooking
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Living place
Montpellier​
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